NEWS:
Wholer secures
disti agreement
with Videodata
WOHLER
Technologies Inc. has announced that Videodata will
be serving as a Wohler distributor within the Brazilian
market. From its headquarters in São Paulo, Videodata
will provide complete sales and support services for
the full Wohler product line of audio and video monitors
and closed-captioning solutions. "Wohler offers
a great product line, backed by advanced technology
and a highly professional staff dedicated to meeting
the needs of its customers," said Rosalvo Carvalho,
Videodata president and founder. "We enjoy a longstanding
business relationship with Wohler and are pleased to
be representing the company and its quality products
across the Brazilian market. The Wohler line is a perfect
complement to the high-end selection of products we
offer to our clients."
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MONETIZING MEDIA CONTENT
IN THE NEW DIGITAL AGE
By
Emmanuel Josserand, director of marketing,
Civolution.
Released
in 1973, Pink Floyds The Dark Side
of the Moon album sold 40 million albums
and in 1982, Michael Jacksons Thriller
sold 100 million copies. By contrast, in 2007,
the number one selling album sold just 3.7 million
copies. The picture is the same in the movie
business, 2007 saw 1.4 billion movie theatre
tickets sold worldwide (according to Media by
Numbers, a box office tracking company), three
times less than 1946, when 4.3 billion tickets
were sold. Do these statistics indicate trouble
for the music, movie theatres and television
industries? Well, album sales are declining,
yet listening to music is still the favorite
pastime for people in their free time (46%,
according to a 2008 survey from Project Phoenix),
and people are listening to more music (44%
of survey respondents) than they did the previous
year. In fact, people listen to more music,
in more places, on more devices and in addition
theres a network effect in place, with
consumers creating and sharing playlists with
friends. The same goes for movies. While the
number of movie tickets has been going down,
the sale of DVDs grew rapidly until about 2006,
when the tide turned to the benefit of cable,
satellite and Video On Demand (VOD) services.
Consumption
via the Internet
While packed media sales diminish, consumption
via the Internet is going through the roof.
There are a number of reports that well over
5 billion videos have been viewed on YouTube
since it launched in November 2005. This means
that in just over three years, YouTube has gone
from an unknown brand to becoming the third
most visited website in the world, with over
13 hours of video being uploaded every minute.
The lean-back television experience is also
evolving. The average US home in 2007-2008 watched
over 8 hours of television per day, a record
since measurement started in the 1950s, according
to the Nielsen Company. Equally, in the UK,
the average person in 2008 was watching over
26 hours of TV every week. Television content
consumption is also exploding, with new streaming
Internet services and the side-loading of TV
content onto portable devices meaning that our
favourite TV programmes can travel with us and
be consumed on a plane, train or automobile.
Content
distribution So,
media consumption has ballooned over the past
decade and thats been caused by an increase
in the way that content can be distributed and
consumed. In this new digital world with its
increased freedoms, all forms of media can co-exist
and be shared and consumed on a range of devices,
offering the consumer an unlimited choice of
content and ways to consume that content. But
an essential question remains: with all this
content getting easier to obtain, save, mash-up
and share; what about the rights of the content
creator? And, how can media businesses best
monetize and manage digital content creation
and distribution? With the widespread use of
the internet and the development of Peer-to-Peer
(P2P) networks, piracy has started to snowball.
Regulators, industry bodies and Internet Service
Providers (ISP) are now getting together to
try to identify illegal downloaders. In France,
the government has put forward a proposal to
force ISPs to track illegal downloads and dissuade
pirates by cutting their connections. In the
UK, the recent Digital Britain interim
report, presented by Lord Carter, the UK Minister
for Communications, Technology and Broadcasting,
pledged an equally radical and legislative approach
to piracy. Backing the 3-strikes
approach, Carter wants to force internet service
providers to crackdown on piracy by sending
notices to illegal downloaders notifying them
that they are breaking the law. But while this
battle might have some results, the war against
piracy is far from being won.
Measuring
the impact An
additional issue facing content owners is measuring
the impact, reach and performance of content.
After all, the value of content is dictated
by the number of eyeballs that see or hear it.
Understanding usage and keeping control could
help media content owners find ways to better
monetize their assets. The digital media industry
is now desperate to find ways to connect online
content providers, content delivery networks
(CDN), advertisers and advertising agencies,
audience measurement agencies, UGC platforms
and, broadcast television. More widely accepted
and adopted, content identification solutions
based on watermarking and fingerprinting technologies
have emerged as efficient techniques which will
enhance content monetization and have an important
role to play in protecting content. Technology
is at the heart of the digital revolution, but
it is also at the centre of many of its problems
and its looking increasingly certain that
the antidote will have a technological base.
Over the past decade a number of technologies
have surfaced trying to solve these issues and
help in developing new business models for digital
media.
Digital
watermarking Digital
watermarking is a process in which specific
data is included within multimedia content,
providing its own unique identity. The watermarking
process is based on the addition of slight modifications
to the video signal using specialized software.
As the modifications are slight in terms of
payload and are continuously adapted to the
content, the watermark is indiscernible and
can only be detected and decoded using specialized
hardware or software. Watermarks are imperceptible
to the human eye and it is virtually impossible
to detect the presence of the watermark without
proprietary decoding equipment. Any attempt
to destroy or remove the watermark will seriously
impair the quality of the material in which
it is embedded. Digital watermarking enables
the identification, management and tracking
of digital images. It can be used for a variety
of different applications, including broadcast
verification, digital rights management, image
copyright protection, forensic tracking and
mobile commerce. Inserted watermarks can be
used for several purposes, including identifying
the content itself, identifying the party receiving
the content, or triggering an action such as
linking to other information.
Digital
Fingerprinting Digital
fingerprinting is a technique in which sophisticated
software identifies, extracts and then compresses
characteristic components of a media, enabling
that content to be immediately and uniquely
identified by its resultant fingerprint.
A fingerprint is a set of features which uniquely
identifies a segment of media content. Video
fingerprinting is commonly carried out by extracting
several unique features of digital video content
that can be stored in the form of a fingerprint.
The evaluation and identification of video content
is then performed by comparing the characteristic
features of the extracted video fingerprints
(see Figure 2 below). For digital video data,
both audio and video fingerprints can be extracted,
each having individual significance for different
application areas. The creation of a video fingerprint
involves the use of specialized software that
decodes the video data and then applies several
feature extraction algorithms. Video fingerprints
are highly compressed when compared to the original
source file and can therefore be easily stored
in databases for later comparison. Its
important to note that there is too little data
for the fingerprints alone to be used to reconstruct
the original video content.
Piracy
Deterrence Watermarking
and fingerprinting solutions have become increasingly
widespread throughout the media industries either
working alongside or as an alternative to DRM
(Digital Right Management) to provide both security
and business monetization opportunities. There
is a fundamental difference between DRM and
identification technologies. DRM installs a
number of locks within content or devices to
restrict content usage as required by the content
owner (or distributor). Identification technologies
on the other hand, do not restrict usage of
content, unless specifically requested, but
enable identification of original content, alert
a content owner of its usage and even provide
triggers for further actions, including monetization
opportunities. Allowing consumption of content
without restricting its usage, but placing a
specific identifier within content and allowing
content to be tracked, can be a disincentive
to content piracy. In fact, a recent study conducted
by Interpret for the Digital Watermarking Alliance
showed that when exposed to the concept of Digital
Serial Number technology, downloaders say they
would be less likely to download content illegally
and more likely to pay for legal content. Thirty
three per cent of downloaders say that they
would definitely not or probably
not download content using P2P services
if a serial number could highlight the improper
access to content.
Transactional
Watermarking Transactional
watermarking has been recently developed as
a further deterrent to piracy. This new technique
(see figure 3 below) allows unique watermarks
to be inserted instantaneously at the moment
of download (and faster than real-time), making
that specific content unique to the individual
user. If the file is later found in an unauthorized
place, it can be traced back to that specific
user.
Contextual
Advertising The
ability to target a specific audience by its
content affinity has had tremendous success
over the last 4-5 years. Google Adsense contextual
advertising technology is the best example.
Based on keyword indexing, Google offers ad
placement according to a search, even if the
content of the site itself does not reference
the keyword itself.By extension, this could
be applied to ads within video or music tracks.
For instance, an e-retailer could provide an
application that detects the content a user
has selected and insert targeted ads such as
coupons, discounts, etc. This is an avenue through
which content could potentially become free
to users and only paid for by targeted advertising.
Content
Measurement The
amount of video content flowing through a growing
number of delivery platforms is escalating at
such a pace that it has radically transformed
the way sport, news, advertising, programme
and film content is consumed and the business
models that support this distribution. On one
hand, content is being delivered to a much wider
pool of viewers globally, which increases its
value. On the other hand, however, the variety
of delivery platforms diminishes audience numbers
for each distribution method. Add to this phenomenon
of the rapid increase in user generated content
and the availability to watch almost any content
minutes after it is aired, and you see a media
landscape in unprecedented flux. Content identification
technologies have an important role to play
by enabling media executives to precisely understand
when, where and how their content has been aired.
By understanding usage, content owners can evaluate,
manage, adapt and respond to tracking information
and improve their offerings and business models.
Broadcast monitoring, for instance, offers critical
intelligence to content owners, allowing them
to evaluate the reach and performance of video
assets, control content inventory, check for
contract compliance, evaluate and report on
sponsorship return-on-investment.
Entertainment Figure
4 (below) shows how an entertainment can benefit
from broadcast monitoring to maximize return-on-investment.
The web 2.0 applications allow users to create
and share content in simple steps. The explosive
growth in the popularity of these applications
has created a new content distribution and consumption
paradigm. These new channels of
distribution have the potential to create substantial
new revenue streams from advertising. Often,
however, the files generating the highest interest
contain copyrighted content. Content owners
demand their share of this new advertising medium
or urge UGC platforms to block unauthorized
usage or distribution of their content. With
new technologies available, both content owners
and media distributors are working together
to develop new business models in order to monetize
their content and create legal, sustainable
businesses. Using fingerprinting combined with
metadata associated with pre-determined specific
business rules (see figure 5 below), the technology
is now available to enable content or rights
owners to block media content at the time of
upload, re-direct a viewer to a designated site
or even insert an ad or promotional coupon related
to that content.
Widespread
adoption
Content identification technologies continue
to proliferate and are getting more widely adopted
as a way to protect content and provide solutions
enabling new business models. As the technology
evolves, further applications will develop,
allowing all content producers to safeguard
and monetize content. After all, content is
made to be consumed, not locked. With an increase
in the simplicity of digital distribution, eroding
individual audience numbers and increased competition
in both media creation and distribution, its
more important than ever that cost-effective
and scalable techniques to identify and monetize
content usage are available to enable the media
sector to continue to prosper.
Media
Pack
For advertisers in IBE magazine,
eNews bulletins and on our website, a media pack
is available to download. This provides all information
specifying advertising opportunities and mechanicals
for the magazine as well as for our eNews and web
site. This one convenient document also includes
details of the latest magazine readership audit
by the BPA together with the 2009 magazine content
features list.
Download
the 2009 Media pack